phBot Guide
  • Introduction
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  • Manager
  • Supported Operating Systems
  • Command Line
  • phBot.ini
  • Initial Startup
  • phBot
    • Auto Configure
    • Notifications
    • Protection
    • Town
    • Training Area
    • Script Commands
    • Attack
    • Pet
    • Party
    • Union Party
    • Pick Filter
    • Quest
    • Players
    • Guild
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    • Inventory
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    • Sound
    • Key Bindings
    • Conditions
  • Plugins
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  1. phBot

Sound

PreviousMapNextKey Bindings

Last updated 1 year ago

The "Sound" tab allows you to have the bot play sounds when something happens in game.

  1. GM spawned

    • Play a sound when a GM spawns near you.

  2. Unique spawned

    • Play a sound when any unique notice appears or a unique spawns near you.

  3. Titan spawned

    • Play a sound when a titan monster has spawned near you.

  4. Unique in range

    • Play a sound when a unique has spawned near you.

  5. Player died

    • Play a sound when your character dies.

  6. Attacking another player

    • Play a sound when your character is attacking another player.

  7. Returning to town

    • Play a sound when your character returns to town.

  8. Private message

    • Play a sound when you receive a private message.

  9. Attacked

    • Play a sound when your character is attacked by another player.

  10. Thief nearby

    • Play a sound when a thief player spawns near you.

  11. Hunter nearby

    • Play a sound when a hunter player spawns near you.

  12. Rare item drop

    • Play a sound when you pick up a rare item.

  13. Transport died

    • Play a sound when your job transport dies.

Play a sound when a specific unique monster has spawned (based on the in game notice).